Vampyr Mosp

╔════════════════════════════╗ Replaces Minecraft bee ╚════════════════════════════╝

A Vampyr Mosp is a neutral beast that can fly.

Drops
Upon death, small Vampry Mosps drop 1–3 experience orbs when killed by a Wizardkind or tamed Crup. Large Vampry Mosps doesn't drop anything.

Behaviour
Vampyr Mosps can hover a few blocks above the ground.

Vampyr Mosps takes damage when touching water.

Vampyr Mosps can be attached to a lead, even when angered. They can still attack while attached.

Habitat
Vampyr Mosps spawn in naturally generated nests. There is 10% chance that a Vampyr Mosp will spawn as a large Vampyr Mosp.

Attacking
All Vampyr Mosps nearby are angered when an individual is attacked.

Vampyr Mosps attack and swarm the Witch or Wizard as a group when angered, and the eyes of angered Vampyr Mosps turn red.

If the Wizardkind deflects a Vampyr Mosp's attack with the Shield Charm, the Vampyr Mosp continues attacking until it succeeds in hitting her/him.

When a Vampyr Mosp's attack succeeds, the victim is poisoned. A Vampyr Mosp loses its stinger after a successful attack, and cannot attack further after it has lost its stinger. After losing its stinger, the Vampyr Mosp dies in approximately one minute.

Breeding
Vampyr Mosps follow Witches and Wizards holding flowers.

If Vampyr Mosps are given a flower, they enter love mode and pair up to create baby Vampyr Mosp, granting the breeder 1-7 experience points. The parent Vampyr Mosps have a cooldown of 5 minutes before they can breed again. Babies take 20 minutes (1 in-game day) to grow up. The growth of baby Vampyr Mosps can be accelerated using flowers; each use reduces the remaining time by 10%.